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Problems with GUI textfield

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Hi, i have some problems with my GUI textfield. I have 6 textfields in different 6 scenes. When I fill one of them and it saves, in all others automaticly adds same text. And i cant edit it. Note - this is on android phone, in unity there is no problem with this. Here is the script of one of those textfields if this helps: static var stringToEdit : String = "Logo name is..."; function OnGUI () { stringToEdit = GUI.TextField (Rect ((Screen.width / 2) - 85, (Screen.height / 2) + 180, 200, 40), stringToEdit, 25); } function Update () { if(stringToEdit == "Adidas") { Application.LoadLevel ("GoodChoise"); } if(stringToEdit == "adidas") { Application.LoadLevel ("GoodChoise"); } if(GUITextField1.stringToEdit == "Adidas") { ScoreSystem.myScore += 1; } if(GUITextField1.stringToEdit == "adidas") { ScoreSystem.myScore += 1; } }

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