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Skydome jumps and text errors.

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I recently created a script that rotates a skydome and enlarges/shrinks a font on the main menu. The problem is that the skydome starts rotating quickly at 0.001 seconds to 150 degrees on the y axis, then slows to a stop. The font throws me an error. "MissingReferenceException: The variable GUITEXT of 'Main_Menu_Behavior' doesn't exist anymore. You probably need to reassign the GUITEXT variable of the 'Main_Menu_Behavior' script in the inspector. Main_Menu_Behavior.TextChange () (at Assets/Main_Menu_Behavior.js:9) Main_Menu_Behavior.Update () (at Assets/Main_Menu_Behavior.js:37)" What am I doing wrong here? var GUITEXT : GUIText; //Assigns the text to modify. var movement : Transform; //Maybe I'll do something with this later. var Cam1 : Camera; //The Main Camera. var Cam2 : Camera; //The Secondary Camera, used for rotating the domey sky. function TextChange() { fontsize = GUITEXT.fontSize; textib = GUITEXT.guiText.text; clrup = 0; cout = Time.timeSinceLevelLoad; if (GUITEXT.fontSize == 45) { GUITEXT.fontSize++; //Enlarge the text. } if(GUITEXT.fontSize == 55) { GUITEXT.fontSize--; //Shrink the text. } } function Rotate() { var rot = 0; startcount = Time.timeSinceLevelLoad; if (startcount != -1) { Cam2.transform.rotation.y = rot+1.0;//Rotate the camera. } } function Update () { Rotate(); TextChange(); }

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