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How to manipulate Cloth with script?

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I've been trying to do it with [This][1] using UnityEngine; using System.Collections; [System.Serializable] public class Dirt : MonoBehaviour { public InteractiveCloth InterCloth ; public void ImThrownToWorldF (Vector3 PlayerPos){ // Mesh mesh = GetComponent().mesh; -- Gives me that it's null Debug.Log("we are in"); for (int i=0; i

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