This is really getting on my nerves. I can't figure out where the problem is! It's supposed to destroy a coin when the player collides with it but it doesn't, the player collides with it and nothing happens (The coin is still there).
#pragma strict
var player : Transform;
function Start (){
}
function Update () {
}
function OnCollisionEnter(collision : Collision)
{
if(collision.transform == player);
{
Destroy(gameObject);
}
}
↧