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Instantiating from prefab

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using c# private string string_input; i have a game which needs player to type in the alphabets, for eg. 5 letters. then it will instantiate 5 gameobjects from prefab, and if the next questions has 7 alphabets, it will then instantiate 7 gameobjects from the prefab. how do i do the instantiate? how do i link the instantiate to the string_input? anyone knows how to go about doing this? Any help will be appreciated. Thanks.

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