using c#
GameObject boxbox = (GameObject)Instantiate(cube, new Vector3(Distance -3,Height,-7.7F) ,Quaternion.Euler(90, 180, 0));
this is my current instantiate code..currently i've created 3d text and make it child to the prefab game object so it will follow the gameobject wherever it goes.
but i would like to make in this way that when i key in letters, it will appear on the gameobject. thru the 3d text.
thanks
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