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Rotation and moving object simultaneously problem?

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Hello Everyone, I am new on UNITY and i am making a one game in which simple swipe ball will swipe in X and Y Direction..But the problem is when i am trying to swipe as well as rotating my ball on that time some variations or hick ups are coming.. For applying force in Y direction i am using > ball.rigidbody.AddForce(-touchDeltaPosition.x * 0.004f,touchDeltaPosition.y * 0.013f, 0, ForceMode.Impulse); `For Rotation i am using > ball.rigidbody.AddRelativeTorque(touchDeltaPosition.x * 28.0f,0,0);>> On ball i attached rigidbody and my Constraints Z are checked, When i am swiping simply it is working but when some Bricks(Obstacles) come after collision with that ball is moving some time like Zig-Zag or hick ups are coming. Anyone can help me please...? Thank You

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