what is a good way to create smoth dropping objects in unity.
I created a game where I have spawners that drop blocks if the blocks below are less then count but it uses
unity physics engine and its needs spaces between blocks or else they collide with each other.
this is not practical because I want to create blocks in grids and drop them smoothly and quickly.
they need to stack on top of each other.. kind of like a match 3 game.
how do I do this in unity ?
any examples available ?
thx
↧