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What is wrong with my zipline script?

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Hi, I am making a zipline thing, and I'm almost done, but there's one error that I get when I walk over a trigger, it says "NullReferenceException: Object reference not set to an instance of an object Zipline.OnTriggerEnter (UnityEngine.Collider Other) (at Assets/Zipline.js:15)" What is wrong here? Here's my script: var EndPoint : Transform; public var IsRiding = false; var PlayerPhysic : CharacterMotor; var Player : GameObject; var Speed : float; function OnTriggerEnter(Other : Collider){ if(Other.gameObject.tag == "Player"){ Player.position = Vector3.MoveTowards(Player.position, EndPoint.position, Speed * Time.detlaTime); IsRiding = true; } } function Update () { if(IsRiding == true){ PlayerPhysic.enabled = false; } if(IsRiding == false){ PlayerPhysic.enabled = true; } }

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