I've set my unity screen size in editor to web player aspect. Scaled and organised everything accordingly. Built and run. Everything is completely out of whack as you can see. Is there a reason this is happening? I've check the html file, it's the same resolution. If I've locked the aspect in my editor then the version running should be consistent with that shouldn't it? I don't understand why this is happening...
In the editor:
![alt text][1]
In the web player:
![alt text][2]
[1]: /storage/temp/18416-vieweditor.png
[2]: /storage/temp/18417-viewwebplayer.png
(Sorry for the terrible drawings and zen koans)
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