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Rotating object with onscreen button

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I'm using javascript. I want to rotate a car with an onscreen button. It's easy to to create a button, and easy to create a car. It's easy to even create a car that if clicked/pushed down will rotate. What I'm having trouble with, is creating an onscreen button that when pushed down with something like OnMouseButtonDown () will rotate the car. What I have done is I have a car that the main camera follows. I have a button that moves with the car and is under the car in the hierarchy. I had two ideas to solve the problem, but I don't know how to do either. Is there any way to reference whether or not a button is pushed down in another script? Is there any way to control another game object with a script from a different object? If you have any other ideas to solve the problem they would also be appreciated. Thanks

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