Quantcast
Channel: Latest Questions on Unity Answers
Viewing all articles
Browse latest Browse all 171066

Help with sanity script loading death screen

$
0
0
i have this script, the sanity drops all the time to 0. and i have another script which gives scares and can make the sanity meter rise. InsanityManager.js #pragma strict var currentSanity : float = 20.0; var maxSanity : float = 100.0; var minSanity : float = 0.0; function Update() { if(currentSanity <= 100) { currentSanity -= Time.deltaTime; } if(currentSanity >= 100) { currentSanity = maxSanity; } if(currentSanity <= 0) { currentSanity = minSanity; } } function OnGUI() { GUI.Box(Rect(5, 5, 55, 25), "Sanity"); GUI.Box(Rect(65, 5, 55, 25), currentSanity.ToString("0") + "/" + maxSanity); } -------------- what i want to do is make it so that when my sanity reeches 100 it loads the death screen. Something like this if(currentSanity == 100) { Application.LoadLevel ("youdied"); } How would i go about succesfully implementing this ??

Viewing all articles
Browse latest Browse all 171066

Latest Images

Trending Articles



Latest Images

<script src="https://jsc.adskeeper.com/r/s/rssing.com.1596347.js" async> </script>