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Accessing another var on another script

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this maybe silly, but does we need to change the variable into static var so we can access it from another script? i have 1 script on an object that need to access variable from another script on that object too.. so 2 script on 1 object. stage.js var level : int; testing.js var levelscript : stage; var level : int; level = levelscript.level; print("this is"+level); and an error comes up.. it says NullReferenceException: Object reference not set to an instance of an object but if i change the level, into static var level : int; the testing.js could access it, but the variable of level on inspector in stage.js is annihilated.. is there any other way to do this? PS: i have read the documentation unity gave to accessing script.. but i just dont udnerstand why mine can't access.. and this [this][1] Answers give me the best answer i looking for, but i cant use GameObject.Find because i have 2/3 item that doing this script.. [1]: http://answers.unity3d.com/questions/50466/get-variables-from-other-scripts.html

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