This has been asked before both on the forum and on answers but not one consistent answer came up.
What is the "correct" way to draw lines/simple figures in a seperate editor window?
One returning suggested solution is to use [Handles][1], but others complained saying that this doesn't work properly. Also handles use Vector3, isn't there a 2D drawing method? Or should the z coordinate just be 0 for every point to obtain 2D.
Or are there better methods? GL? It's for a tool to let users draw charts (connect nodes with edges)
Thanks
[1]: http://docs.unity3d.com/Documentation/ScriptReference/Handles.html
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