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Which AA solution is faster? Image Based or Editor?

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Hello everyone, i wonder that if image based post process effect of anti aliasing is faster than editor based anti aliasing? I don't have pro version of Unity atm and i wonder if anyone would tell me which one is faster? This one ; http://docs.unity3d.com/Documentation/ScriptReference/QualitySettings-antiAliasing.html OR This one ; http://docs.unity3d.com/Documentation/Components/script-AntialiasingAsPostEffect.html

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