Quantcast
Channel: Latest Questions on Unity Answers
Viewing all articles
Browse latest Browse all 171066

2D movement colliding problem

$
0
0
With the new 2d features i have made a character that can move left and right. i use this script that i made: var mSpeed : float = 0.1; function Start () { } function Update () { if(Input.GetButton("right")) { transform.Translate(Vector3(mSpeed,0,0) * Time.deltaTime); } if(Input.GetButton("left")) { transform.Translate(Vector3(-mSpeed,0,0) * Time.deltaTime); } } Nothing special, you can't jump but i make that when i find out how to. But thats not the question. My character also has a 2Drigidbody, and when i walk into an object and hold the button the player "lags". I can't really find a word for it. But the player goes like a little bit into the object and then out of it to noraml again. And this happens about 5 times every second. until i release the key. I hope you understand what i mean.

Viewing all articles
Browse latest Browse all 171066

Trending Articles



<script src="https://jsc.adskeeper.com/r/s/rssing.com.1596347.js" async> </script>