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Minimap - drawing the main Camera's projection zone?

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Apologies for the vague title - to explain, I've got 2 camera's on my scene. One acting as a minimap in the bottom right corner, and then of course, the main camera for the player to control. The game is a top-down RTS; and I'm trying to set up a system where the viewport of the main camera can be rendered on the minimap camera; ala, drawing a box around the map, where the main camera can see. Any help would be much appreciated!

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