I have an object that I am cloning, when I clone it, they share the one script.
Can I clone an object but make it run a new script with but with the same internals?
For example, I have a box, I click and a new box spawns next to it, but they are losing integrity, when the integrity reaches 0 they despawn. When the original reaches 0, both the copy and the original dies, how can I stop this happening?
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