Hello. I have a simple, low particle-count effect. It looks great in the editor! When I move to mobile, each particle jitters badly - back and forth as it moves.
+ I added some code to show the FPS on my mobile device. I'm running consistently at 30FPS.
+ I don't have very many particles. I set my max count to 10 and my emission rate to 2.
+ My particle texture is small - 64x64.
+ Particle speed is random between 6 and 12.
+ Particle size is random between 1 and 2.
+ I have no other objects in the scene other than the camera & FPS GuiText.
+ There are no scripts in the scene other than the FPS script.
+ The background is set to white.
The jittering of motion is really bad. It's only happening in the direction of motion - my particles are moving right to left and that's where the jitter happens.
One thing to note is that my particles are hard-edged. You can see the behavior I'm describing most clearly with a black square particle against a white background.
Please help!
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