I have a sprite that is the map for a platformer. It looks like this.
![alt text][1]
I added a polygon collider to the sprite, and it's all distorted.
![alt text][2]
[1]: /storage/temp/23560-stage1.png
[2]: /storage/temp/23561-capture.png
Is there a way that I can quickly set the vertices to the pixels of the map?
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