Building an iOS app in Unity ... (so it's an actual iOS app, not a Unity web app) ..
As I understand it, PREVIOUSLY......
(Previously) the iPhone app could log in to your Facebook app, just using your YOUR_APP_ID alone
however PRESENTLY - I think the change happened within the last few weeks? ...
(Presently) the iPhone app must use an ACCESS_TOKEN to log in to FB.
In fact to GET an ACCESS_TOKEN, you must use both your app_id and your shared_secret -- AND INDEED -- you would realistically do that on your server.
So for example to merely have a £@##@! FB Like button, the Unity iPhone app must go to your own server to get an access_token ...... with which you can then login to FB.
Is that basically correct?
how am I doing, FB experts!? Thanks ...
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