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How to make IslandDemo water more reflective

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I downloaded the Island demo project and ran it in Unity 4. I fixed the compiler errors according to a previous answer (http://answers.unity3d.com/questions/200734/compiler-error.html). The water looks different from the Web version; the inland water (over sand) is almost fully transparent, while the Web player version is realistically reflective. Is there a setting or other correction that will make the project water more reflective?

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