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Issues with WWW resource loading

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I am using the WWW class to load audio-clips at runtime as selected by the user. However, I am currently facing two issues. I am posting a code example here to explain. IEnumerator LoadSong(string trackpath) { WWW checker = new WWW("file://"+trackpath); yield return checker; audClip = checker.GetAudioClip(true,true); } This NEVER works. More specifically the line `yield return checker;` doesn't. I have to replace that with `while(!checker.isDone);` to forcibly wait till the clip is loaded. What am I doing wrong here? Secondly, some songs will never load too. After extensive testing I found out that almost 5 out of 200 songs don't load. Also even if the audio isn't loaded `audClip` doesn't return a NULL value which suggests that something is being loaded, however Debug.Log("No of Samples : "+audClip.samples); Debug.Log ("Frequency : " + audClip.frequency); Debug.Log("No of channels : "+audClip.channels); Debug.Log("No of length : "+audClip.length); all four values return 0. I believe this problem is related to yield not working properly. Any help here would be much appreciated.

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