after 2-3 days struggling I started to go force through wall if I can't do it normal way and at last I'm getting little success
after 2-3 days I stoped thinking this way [how to send email with C#][1] as it seems even community doesn't know the answer after 2 days
so I went new approach and YES I did manage to read the page after 12 hours struggling BUT they are all read only [Manual][2] how can I make another request than?
with this code:
using UnityEngine;
using System.Net;
using System.Net.Mail;
using System.Collections;
public class SendEmail : MonoBehaviour {
UpdateYield WAIT;
private bool start = true;
string url = "";
WWW www;
void Start(){
// I load the page in to www
url = "https://accounts.google.com/ServiceLogin?service=mail&passive=true&rm=false&continue=https://mail.google.com/mail/&ss=1&scc=1<mpl=default<mplcache=2&hl=en";
url = "google.com";
www = new WWW(url);
}
void Update () {
FindWWWF();
}
private void FindWWWF(){
// I wait till the loading is done witch must be 1 second and than I have access to the inside
Debug.Log(""+www.progress);
if (WAIT.UWaitForSecondsF(www.progress,1)){
// we do a final check if it's loaded since it can happen we cannot acces the page and progress stays at 0 for 1 second so it could pass in here
if (www.isDone){
Debug.Log(www.text);
}
}
}
}
allso to note I did my own structure UpdateYield.UWaitForSecondsF if first argument is same than after 1 second it returnes true
I did manage to get this for email:
EDIT: ok I've found I can't write this long question so I'm cutting email debug out
(here was Email Debug.Log)
and for google:
(here was google Debug.Log) - don't understand why does not let me do it correctly
how would I make a simple request from google to search what ever string forward this would give me basic idea how to fill user/password at Email and go through, compose the mail, ... ... ...
and maybe I'll need to learn a cache later but first another request from that site
[1]: http://answers.unity3d.com/questions/433283/how-to-send-email-with-c.html
[2]: http://docs.unity3d.com/Documentation/ScriptReference/WWW.html
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