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Game meshes and objects won't read

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I have put a game character on the scene and it's animation and the meshes are not seen as an object Like from this error NullReferenceException: Object reference not set to an instance of an object InventoryBehaviour.UpdateInventory () (at Assets/Nodular Assets/Scripts/Control/InventoryBehaviour.cs:108) InventoryBehaviour.Start () (at Assets/Nodular Assets/Scripts/Control/InventoryBehaviour.cs:20) do you know what the problem is as I am getting this problem from the scene with the meshes to be objects

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