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Changing the scale factor in FBX Inspector destroys the model

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Hello everyone, I'm trying to import a FBX into unity. I'm not sure why the default scale factor is 0.01, but once I changed it to 1, my model has disturbed. In general practice, should I change the size in Maya or Unity? Thanks! Scale Factor: 0.01 too small ![alt text][1] Scale Factor: 1 ![alt text][2] [1]: /storage/temp/10492-screen+shot+2013-04-28+at+12.04.44+am.png [2]: /storage/temp/10493-screen+shot+2013-04-28+at+12.03.49+am.png

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