Hello,
I'm using Mecanim in Unity 4.1.2f1. I am wondering how to use body and transform masks for animation clip (not for animation layer). Can I set per-bone mask? Or it wold be overrided by bodymask all the same? I mean, for example, the situation when body mask for animation clip wold be only legs, but to choose only lower part of legs in transform mask?
Thanks in advance.
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