I'm fairly new to Unity still, and I'm curious about what happens when you use any .NET assemblies in your scripts, and you build and run your code on say an iOS, or Android device.
For example, say I added **using System.Xml;**, how would this end up working on any other non-.NET platform? Do these just get compiled along with the rest of the code, and deployed to the other platforms? Do the other platforms already have, or require, a .NET runtime?
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