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CG shader is treated as GLSL and doesn't compile

Hi, I need a shader to support vertex colors, so I followed this tutorial here: [http://en.wikibooks.org/wiki/Cg_Programming/Unity/Smooth_Specular_Highlights][1] and made the modifications so it showed...

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An another problem - Tower Defense GUI

Sorry But I have an another problem in the same topic. I followed a tutorial on youtube which shows how to make a tower defense game in unity. But I stuck at the GUI part. This code is working with...

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how can I make an animation play on keypress but stop on release?

I have a model with an animator component and an animation controller. I want the animation to only play when I press right and left arrow keys. I have gotten it to play the animation but if I release...

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Changing the length of thruster

I am trying to design a thruster like Battle Star Galatica has on there game. I have the model of a cone shape behind my ship but what would be the best way to make the length of the flame change....

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Just before gameobject has been Destroyed --- Destroy (gameObject, lifeTime);

Hi, I am using this to destroy my gameobject after a certain time Destroy (gameObject, lifeTime); I want to call a method/ function just before it's destroyed is it possible to do it when using that...

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Volume detection.

Hey there, I'm trying to set up a simplistic system for detecting how much of an object is submerged in a volume, like water or something. What might be a good way to do this?

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How can I determine the current locale, or at least the currency symbol?

I have tried multiple approaches - but they all return the wrong, or inadequate results. My test system is set to en-GB out of the box but everything behaves as if it is en-US in Unity (I am testing in...

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'Thread' not found in namespace 'System.Threading'

im trying to make code containing a Thread variable build for the Windows store, but i get this error "error CS0234: The type or namespace name 'Thread' does not exist in the namespace...

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How to switch from normal to maximized screen (& vise versa) while I run my...

Simple enough, the title says it all. I just hit "Play" when I realized that I don't wanna be in maximized-screen mode, so I stop, un-highlight "maximize on play", and hit play again. That sounds...

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importing C/C++ function from DLL

Hi, I will explain what I want to do exactly and I'd like to know if I need Unity pro. What I read on [that page][1] let me think that yes but I want to be sure. I don't want to pay 100$ if it's not...

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Migrating Unity versions doesn't clear all flags

I migrated a project from Unity 4.1 to 4.2, and the first build I made in 4.2 had the UNITY_4_1 flag defined! The second build was fine. Also reproduced this with Unity 4.0.1. Is this a known bug?

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How to null an instance of a class

Hi all, In the below example it seems the garbage collection doesn't delete the instance from memory, even after setting it to null. I know that is would be better to delete all references to that...

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Detect collisions without messages?

Hello. Anyone have a method to detect collisions without using messages functions? In other words, **do something like:** void Update() { this.Move(movement); if (rigidbody.enterCollision)...

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Collider incorrectly placed

Well, I'm having an issue where my mesh from the skeleton pack isn't working properly. If I place it so the mesh appears to have its feet on the ground, it falls through. Otherwise, it just floats...

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Ragdolling not properly problem.

How do you get the ragdoll to instantiate at the same exact, form of the player/AI? My ragdoll is almost spawning at the desired position and rotation but its as if it gets pushed instantly onto the...

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if (myNumber == 15 ) { number =1}; if == 14 number =2 etc.

hi guys I have a small problem if (myNumber 15 ) { number =1}; if (myNumber 14) { number =2}; if (myNumber 13) { number =3}; if (myNumber 12) { number =4}; if (myNumber 11) { number =5}; ...........

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1 script to trigger another script under same GameObject

Hi guys, I have a simple question that I cannot seem to figure out. I have a GameObject which is the main camera. Under this main camera I have a NGUI user interface with a couple of buttons. What I...

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Troubleshooting with BMX Physx

Hi guys, I wanted your opinion and some directions though about BMX physx similar to this video from GTA SanAndreas [Check Out the link][1] I tried to convert 4wheel physx to 2 wheels, but I need more...

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Circular Bar

Hi, I using AlphaCutoff shader to make my life bar circular. Its working half good - the texture disappears but it leaving black texture behind it. How can I change black to texture? Shader: Shader...

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Error ; expected Insert a semicolon at the end even though i put one

so here is my problem after some coding i came up with a simple error "UCE0001: ';' expected. Insert a semicolon at the end." here is my script and the error is on 46,17. I clearly put a semicolon...

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