Hi all,
While making map editor I've faced a problem of OnSceneGUI() Z-ordering:
![alt text][1]
I draw grid in OnDrawGizmos(), howerer buttons are rendered in Custom Editor script in OnSceneGUI() using Handles.BeginGUI().
How to draw buttons after grid?
Thanks
[1]: http://forum.unity3d.com/attachment.php?attachmentid=67122&d=1378983693
↧