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Selected text from text Area?

Hi Guys, I am creating an app like text editor (same as Unity's question editor where I typed this question), with features bold,italic,underline,font,color,alignment etc. My problems are- - I am...

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Getting strange error when building game

I am making one game in unity, today when I tried to build apk for the game, I put my keystore in Publish Settings and when I hit enter to select the alias I am getting the following error which does...

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How to draw gizmos before OnSceneGUI?

Hi all, While making map editor I've faced a problem of OnSceneGUI() Z-ordering: ![alt text][1] I draw grid in OnDrawGizmos(), howerer buttons are rendered in Custom Editor script in OnSceneGUI() using...

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Why is using GetComponent(CharacterController) causing null reference...

Alright, I'm attaching this script to a GameObject named 'test' which has a character controller. Every frame it prints "Null" AND "test(UnityEngine.CharacterController)" This is doing two things....

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IF - ELSE Issue! (Help! I'm new to this)

Hey all, I'm just learning how to script using javascript for Unity. I've just started and learnt a bit about if and else statements, however I am pulling my hair out of frustration now able to work...

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Airplane Curving rotation?

Hello, I'm working on a Airplane-based commands, not using an Aircraft itself, but the controls are pretty much the same. I already have the basic commands set: WASD: W- Go down S- Go Up (Inverted for...

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Body fell of through terrain

Hi! I have rigged body attached to my FPS camera, so player can see his character body, but it seems, that only camera is colliding with terrain. I was trying to add rigidbody component to my body,...

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Game launches as background process in windows 2012

The unity3d compiled PC game launches as a background process in windows 2012, other unity games launch fine and show under the app tab and show a window and graphics etc. I have tried running it with...

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Auto Translate after cloning gameobject using Instantiate()

I want to create drag and drop functionality for a gameObject. When user touches the object it creates a duplicate and the duplicate supports drag and drop features when the original object remains in...

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Object reference not set to an instance of an object

Here is a screenshot of the file in the inspector. http://imgur.com/g6rY88K I have this script attached to "main camera" in a blank scene. http://pastebin.com/QMkZrqpA THanks!

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Gyroscope on HTC WP8X

Hi, I'm trying to figure out whether this smartphone has a gyroscope or not. The specs site from HTC says "yes" but Unity3D says with "SystemInfo.supportsGyroscope" "no". Does anyone know something...

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Game feels like it's in slow mo?

The objects in the game move extremely slow. In order to get them to move faster, I have to increase the speed by quite a lot, and it still doesn't work right. It doesn't matter if the object is in the...

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problem extracting transform from an array

hi all, this is a script to move an object in V3 towards a target object, the target object is randomly chosen from an array of object with a certain tag, the main issue is in my find target function...

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how can i get objects size according to world coordinate?

I want to draw number of objects in half of screen in rows and columns. But i don't want those drawn in next half of screen so i have to find out that if my object is being drawn on next half of screen...

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Model tips over for no reason

Picture it: - Terrain is imported but is basically a flat plane with a mesh collider - A train locomotive chassis (rigid body: box with wheel colliders) sits on the terrain, collides correctly. It sits...

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I need a way to get a gameobject trough the charactercontroller

I have a script but it isn't working as you see in the question that's my question here is what i have so far var target : GameObject; function Start () { } function Update () { } function...

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changing secondary texture dynamically?

I want to change the texture of a secondary material on my 3d model ( a smiley face, in this case). When I use renderer.material.mainTexture, it changes the base texture of my model, and not the face...

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Unity Scene Loading Crash

![alt text][1] [1]: /storage/temp/15860-help.png everything was fine and working but i just saved my project as ussualy and next morning this appeared, please answer i've been working on this project...

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Gravity value changes, has no effect.

I have a simple scene. A box that acts as a button with a simple onMouseUp function on a javascript attached. I have another box, rigidbody with no scripts. When the scene starts the rigidbody drops...

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Is there a way to tweak the fog so it will be mapped on the world Y axis...

Hello dear community ! I want the fog to depend of the world coordinates instead of the camera. I am building a top down shooter and I want a fog layer on the ground so the base of building will be a...

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