Hi. My map is big terrain which consist of 4 smaller terrains (3000 x 3000 units each). On the map there are a lot of objects (trees, buildings, etc.). When I clicked "Bake" Unity crashed with message "fatal error". In details I saw there is a problem with memory. I laso tried to bake the navigation in batchmode to save some memory, but Unity still crashes.
I guess this problem is connected with Unity's architecture (x86) and memory limit for one process.
Is there any solution for this problem?
Regards,
Stopero
↧