Quantcast
Channel: Latest Questions on Unity Answers
Viewing all articles
Browse latest Browse all 171066

Make rigidbody ignore subobjects

$
0
0
Hi, I have a rigidbody with attached textmeshes and quads, and I need the rigidbody to ignore these in it's calculations and center calculation. how can I do that?

Viewing all articles
Browse latest Browse all 171066

Trending Articles



<script src="https://jsc.adskeeper.com/r/s/rssing.com.1596347.js" async> </script>